




For my interaction design class, we were tasked to create a board game that can incorporate some type of educational aspect. I decided to create a game that helps jr. high aged kids learn about geography. Different aspects of game design were thought through in the process. I started with basic sketches and tested the sketches to better define the rules of the game. After testing and editing the game play, I created the visual design of the game.
The idea of the game is to roll dice to answer question about specific regions of the world. Players gain artifacts and race to gain the most from around the world before everyone else. There is also risk of losing artifacts if you want to gain higher point value.